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Showing posts from August, 2019

Dublin WorldCon Report

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I keep telling myself I should write more, but then I just end up reading other people's blogs and deciding I've got little to add… Anyway, now that my friend has left after the post-con visit, my con is truly over. I had a great time. I met new people, reconnected with those I already knew, distributed my share of bearhugs, did some panels, attended much too few, and cried at the Hugos. I would have wanted to attend more panels, but time was limited and I didn't want to spend it standing in lines. Also, I made a decision to prioritise meeting people over going to panels, because as great as they can be, it is 1) hit and miss, even with the best participants, and 2) I can usually access the information/discussion in some form online or in a podcast and getting IRL time with friends is not something that can be as easily replaced. That's also the reason why I spent more time with people from outside the UK, whom I'm not likely to meet for at least two year

My WorldCon Schedule

From C3PO to Murderbot: why we love our droids Format: Panel 16 Aug 2019, Friday 17:00 - 17:50, Wicklow Hall 2B (CCD) From robots to sentient drones to cyborgs, our not-quite-human creations continue to fascinate, inspire, and break our hearts. As different as Star Trek’s Data is from Iain M. Banks’s minds, we cannot help but see ourselves in those larger-than-life creations. The panel will discuss the reasons why and how the machine-people serve as a mirror cabinet to humanity. M V Melcer, Mika Koverola, William Ledbetter, Karina Steffens (M) From concept to the screen Format: Panel 16 Aug 2019, Friday 20:00 - 20:50, Wicklow Hall-1 (CCD) What are the unique challenges of creating art for film-makers? From static ideas on a flat surface to 3D in real life, and then back to two dimensions on the big screen, what surprises have these artists encountered? Gregory Norman Bossert, M V Melcer, Charles Vess (Green Man Press), Norman Cates (Weta Digital / CoNZealand) (M)